Saturday, May 10, 2008

Macworld (US) June 2008

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Macworld (US) June 2008
PDF | English | 20 MB
Macworld is a web site and monthly computer magazine dedicated to Apple Macintosh products. It is published by Mac Publishing, which is headquartered in San Francisco, California. Published since 1984, the magazine has the largest audited circulation (both total and newsstand) of Macintosh-focused magazines in North America, more than double its nearest competitor, Mac|Life (formerly MacAddict). Macworld was founded by David Bunnell (publisher) and Andrew Fluegelman

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Soheil Mohammadi “Extended Finite Element Method: for Fracture Analysis of Structures


Soheil Mohammadi “Extended Finite Element Method: for Fracture Analysis of Structures"
Wiley-Blackwell | 2008-04-04 | ISBN: 1405170603 | PDF | 280 pages | 3,4 Mb

This important textbook provides an introduction to the concepts of the newly developed extended finite element method (XFEM) for fracture analysis of structures, as well as for other related engineering applications.
One of the main advantages of the method is that it avoids any need for remeshing or geometric crack modelling in numerical simulation, while generating discontinuous fields along a crack and around its tip. The second major advantage of the method is that by a small increase in number of degrees of freedom, far more accurate solutions can be obtained. The method has recently been extended to nonlinear materials and other disciplines such as modelling contact and interface, simulation of inclusions and holes, moving and changing phase problems, and even to multiscale analyses.
The book is self contained, with summaries of both classical and modern computational techniques. The main chapters include a comprehensive range of numerical examples describing various features of XFEM..


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Subjective Probability: The Real Thing


Richard Jeffrey “Subjective Probability: The Real Thing "
Cambridge University Press | 2004-04-12 | ISBN: 0521536685 | PDF | 140 pages | 1,1 Mb

This book offers a concise survey of basic probability theory from a thoroughly subjective point of view whereby probability theory is a mode of judgement. Written by one of the greatest figures in the field of probability theory, the book is both a summation and a synthesis of a lifetime of wrestling with such problems and issues..


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Java CAPS Basics: Implementing Common EAI Patterns


Michael Czapski, Sebastian Krueger, Brendan Marry, Saurabh Sahai, Peter Vaneris, Andrew Walker
“Java CAPS Basics: Implementing Common EAI Patterns "

Prentice Hall PTR | 2008-05-03 | ISBN: 0137130716 | 496 pages | PDF | 13,1 Mb

Use Java CAPS to Streamline IT Services and Leverage Legacy Applications
Design patterns are a useful tool for streamlining enterprise integration and Web development projects: the mission-critical projects that directly impact your competitiveness. Enterprise Integration Patterns by Gregor Hohpe and Bobby Woolf (Addison-Wesley, 2004) described many of the most useful patterns for enterprise developers. Until recently, however, implementing the patterns in that classic reference required the extensive use of raw Java code. Now there’s a better alternative: Using Sun’s Java Composite Application Suite (Java CAPS), architects and developers can implement enterprise integration patterns succinctly, elegantly, and completely.
In Java™ CAPS Basics, Sun’s own Java CAPS experts show how to quickly put these new tools and technologies to work in your real-world enterprise application integration projects. After reviewing the challenges of enterprise integration, they introduce Java CAPS and show how it can simplify the development of today’s state-of-the-art “composite” applications. Next, they bridge the gap between abstract pattern languages and practical implementation details. You will learn essential Java CAPS concepts and methods in the context of the patterns you’ll actually use for real-world message and system management.

Coverage includes
Comparing approaches to enterprise application integration and finding ways to integrate non-invasively, with fewer changes and lower costs
Mastering the core integration tools provided by Java CAPS: eGate, eInsight, eWays and JMS
Using enterprise integration patterns to improve application reusability, scalability, resilience, security, and manageability
Implementing patterns for message exchange, correlation, infrastructure, routing, construction, transformation, and endpoints
Generating and using cryptographic objects such as X.509 Certificates, PKCS#12, and JKS Keystores
Using advanced techniques such as solution partitioning and subprocess implementation, many of which are covered nowhere else
Constructing two complete example solutions that bring together many of the patterns discussed and illustrated in this book




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Essential Linux Device Drivers


Sreekrishnan Venkateswaran “Essential Linux Device Drivers "
Prentice Hall PTR | 2008-04-06 | ISBN: 0132396556 | 744 pages | PDF | 3,2 Mb

The Most Practical Guide to Writing Linux Device Drivers
Linux now offers an exceptionally robust environment for driver development: with today’s kernels, what once required years of development time can be accomplished in days. In this practical, example-driven book, one of the world’s most experienced Linux driver developers systematically demonstrates how to develop reliable Linux drivers for virtually any device. Essential Linux Device Drivers is for any programmer with a working knowledge of operating systems and C, including programmers who have never written drivers before. Sreekrishnan Venkateswaran focuses on the essentials, bringing together all the concepts and techniques you need, while avoiding topics that only matter in highly specialized situations. Venkateswaran begins by reviewing the Linux 2.6 kernel capabilities that are most relevant to driver developers. He introduces simple device classes; then turns to serial buses such as I2C and SPI; external buses such as PCMCIA, PCI, and USB; video, audio, block, network, and wireless device drivers; user-space drivers; and drivers for embedded Linux–one of today’s fastest growing areas of Linux development. For each, Venkateswaran explains the technology, inspects relevant kernel source files, and walks through developing a complete example.

• Addresses drivers discussed in no other book, including drivers for I2C, video, sound, PCMCIA, and different types of flash memory
• Demystifies essential kernel services and facilities, including kernel threads and helper interfaces
• Teaches polling, asynchronous notification, and I/O control
• Introduces the Inter-Integrated Circuit Protocol for embedded Linux drivers
• Covers multimedia device drivers using the Linux-Video subsystem and Linux-Audio framework
• Shows how Linux implements support for wireless technologies such as Bluetooth, Infrared, WiFi, and cellular networking
• Describes the entire driver development lifecycle, through debugging and maintenance
• Includes reference appendixes covering Linux assembly, BIOS calls, and Seq files.


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Scalix: Linux Administrator's Guide


Markus Feilner “Scalix: Linux Administrator's Guide "
Packt Publishing | 2008-01-30 | ISBN: 1847192769 | 276 pages | PDF | 16,9 Mb

This book is a guide for setting up, implementing, and managing both the free open-source Community Edition and the Enterprise Edition of Scalix Collaboration Platform - one of the most widely used groupware servers for email, group calendaring, and messaging on Linux.


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Beginning XNA 2.0 Game Programming: From Novice to Professional


Alexandre Santos Lobao, Bruno Pereira Evangelista, José Antonio Leal de Farias
“Beginning XNA 2.0 Game Programming: From Novice to Professional"

Apress | 2008-04-28 | ISBN: 1590599241 | 456 pages | PDF | 4,4 Mb

Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don’t have to! XNA makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don’t know how to program at all, Beginning XNA 2.0 Game Programming: From Novice to Professional will teach you the basics of C# 2005 programming along the way. Don’t get overwhelmed with details you don’t need to know— just learn what you need to start creating your own games right now!

The fast–paced introduction to XNA and the C# language provides professional developers a quick-start guide to creating a commercial product using XNA, as well as offering home enthusiasts or hobbyists everything they need to begin putting together games in their spare time. You’ll discover and understand all the key concepts required to create smooth, professional–looking results in a range of gaming genres. Every reader will come away with a firm foundation onto which they can build more advanced ideas.
What you’ll learn
An introduction to the C# language
Basics of game programming
XNA basics
Xbox 360 controller and keyboard input
Fully worked examples of how to create 2D and 3D games
Who is this book for?
Anyone approaching XNA programming for the Xbox 360 for the first time
About the Apress Beginning Series
The Beginning series from Apress is the right choice to get the information you need to land that crucial entry-level job. These books will teach you a standard and important technology from the ground up because they are explicitly designed to take you from “novice to professional”. You’ll start your journey by seeing what you need to knowbut without needless theory and filler. You’ll build your skill set by learning how to put together real–world projects step by step. So whether your goal is your next career challenge or a new learning opportunity, the Beginning series from Apress will take you there—it is your trusted guide through unfamiliar territory!




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OpenCms 7 Development


Dan Liliedahl “OpenCms 7 Development"
Packt Publishing | 2008-04-30 | ISBN: 1847191053 | 292 pages | PDF | 3,4 Mb



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Jonas X Yuan “ Liferay Portal Enterprise Intranets "
Packt Publishing | 2008-04-30 | ISBN: 1847192726 | 408 pages | PDF | 7,5 Mb



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Creating Mashups with Adobe Flex and AIR


Chris Korhonen, David Hassoun “Creating Mashups with Adobe Flex and AIR "
friends of ED | 2008-04-28 | ISBN: 1590599365 | 368 pages | PDF | 4,6 Mb

Web applications no longer need be powered by any one individual's data, and they don't need to be confined to the desktop. Developers can draw on a wealth of publicly available content, from providers such as Flickr, Amazon, Google, Twitter, and Last.fm, and combine it for use in their own applications. Adobe Integrated Runtime (AIR) makes it simple to bring previously web-only applications to the desktop, allowing them to run alongside traditional applications on an end user's computer.
In this book, you'll learn how to create mashup applications from the vast array of web services, feeds, and APIs using Adobe Flash and Flex together with HTML and JavaScript (Ajax). You'll be introduced to the various sources of information and the tools necessary to gather and reuse that information, and then you'll learn how to combine that content in a variety of ways.
You'll learn how to have desktop applications interact with online services such as Flickr, you'll learn how to use Amazon S3 for enterprise-level data storage, and you'll embrace technologies such as OpenID. In addition, you'll create abstract visualizations based on music sourced from Last.fm and consume Twitter content via RSS. You will also see how to use the Flash-native data format SWX along with PHP to create a Yahoo! weather widget.
You'll discover just why you may want to build a widget or a desktop application rather leaving things web-based; then you'll create an application using Flex Builder and AIR and learn how best to distribute it. With so many tools and so much data available, the possibilities for mashup creation are endless. Creating Mashups with Adobe Flex and AIR provides all you need to get you up and running quickly, while also giving you a solid understanding of the technologies involved so you can take things furtherto a place limited only by your imagination.
In this book you'll learn
how to use Flex 3 in conjunction with ActionScript 3.0 to build powerful applications;
how you can use Adobe AIR to take your application from the Web and onto the desktop;
the differences between developing for the Web and for the desktop;
how you can use the APIs of popular web services such as Flickr, Amazon, Google, Twitter, and Last.fm as data sources for your application; and
how to optimize your applications for fast and efficient performance.





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501 Challenging Logic Reasoning Problems 2nd Edition

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This book - which can be used alone, with other logic and reasoning texts of your choice, or in combination with LearningExpress’s Reasoning Skills Success in 20 Minutes a Day—will give you practice dealing with the types of multiple-choice questions that appear on standardized tests assessing logic, reasoning, judgment, and critical thinking. It is designed to be used by individuals working on their own and by teachers or tutors helping students learn, review, or practice basic logic and reasoning skills. Practice on 501 logic and reasoning questions will go a long way in alleviating test anxiety, too!

Maybe you’re one of the millions of people who, as students in elementary or high school, never understood the necessity of having to read opinion essays and draw conclusions from the writer’s argument. Or maybe you never understood why you had to work through all those verbal analogies or number series questions.Maybe you were one of those people who could never see a “plan of attack”when working through logic games or critical thinking puzzles. Or perhaps you could never see a connection between everyday life and analyzing evidence from a series of tedious reading passages. If you fit into one of these groups, this book is for you.

As you work through each set of questions, you’ll be gaining a solid understanding of basic analytical and logical reasoning skills—all without memorizing! The purpose of this book is to help you improve your critical thinking through encouragement, no frustration.

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OpenCms 7 Development


Dan Liliedahl “OpenCms 7 Development"
Packt Publishing | 2008-04-30 | ISBN: 1847191053 | 292 pages | PDF | 3,4 Mb


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Management by Menu, Study Guide, 4th Edition

Setting the standard for menu management-newly updated

Management by Menu, Fourth Edition presents the menu as the central influence on all foodservice functions. This unique approach clearly outlines both the "big picture" behind a well-run foodservice operation, and the practical details of costing, planning, analyzing, purchasing and production, beverage management, promotion, and service. Both students and working managers will come away from this book able to clearly develop a menu and effectively use it as a management tool.

Thoroughly updated with the latest changes affecting the industry, this Fourth Edition has also been revised to give readers a more hands-on learning experience. Sample menus, mini-case studies, self-test review questions, and other new features lead to greater interactivity and engagement with the material. Coverage of new, helpful technologies is now integrated throughout the book.This Fourth Edition also includes new coverage of:

* Nutrition, health, diets, and the new Food Pyramid, all appearing wherever relevant
* How the foodservice industry has advanced over the past ten years, including specific segments and demographic supporting data
* Innovative menu pricing strategies, featuring non-cost approaches such as pricing by sales potential or margin analysis
* Today's menu building software, offering a variety of examples and tools
* Ethical leadership in restaurant management, discussed in an entirely new chapter
* newly created Study Guide provides several additional resources to help readers review the material and exercises to test their knowledge of key topics and concepts A dynamic guide for today's foodservice industry, Management by Menu, Fourth Edition sets the standard for understanding menu management.

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Facebook API Developers Guide

The Facebook API allows web developers to create Facebook applications and access Facebook data from other applications. Facebook API Developers Guide covers the use and implementation of the Facebook API—what the key features are and how you can access them. You will learn, through practical examples, the main features of the Facebook API including an introduction to the API–specific languages FQL and FBML. These examples are further supported by the introduction of other technologies like language libraries, relational database management systems, and XML.

  • Covers all key features of the Facebook API
  • Explains the API languages FQL and FBML
  • Teaches by example, with useful code and tips you can use in your own applications

What you’ll learn

  • Provides “real” language description of the API that’s easy to understand
  • Presents multiple API examples that you can use in your own projects
  • Fills holes in the official documentation
  • Demonstrates integration with other technologies
  • Illustrates how adoption of social–technical behavior shapes technology design
  • Shows that Facebook development is fun!

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Programming Video Games for the Evil Genius

IF EVIL'S YOUR NAME, THEN THESE ARE YOUR GAMES!

Always wanted to be a genius game creator? This Evil Genius guide goes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs!

In Programming Video Games for the Evil Genius, programming wunderkind Ian Cinnamon gives you everything you need to create and control 57 gaming projects. You'll find easy-to-follow plans featuring Java, the most universal programming language, that run on any PC, Mac, or Linux computer.

  • Illustrated instructions and plans for an awesome mix of racing, board, shoot 'em up, strategy, retro, and puzzle games
  • Gaming projects that vary in difficulty-starting with simple programs and progressing to sophisticated projects for programmers with advanced skills
  • An interactive companion website featuring a free Java compiler, where you can share your projects with Evil Geniuses around the globe
  • Removes the frustration-factor-all the parts you need are listed, along with sources

Regardless of your skill level, Programming Video Games for the Evil Genius provides you with all the strategies, code, and insider programming advice you need to build and test your games with ease, such as:

  • Radical Racing
  • Screen Skier
  • Whack an Evil Genius
  • Tic-Tac-Toe Boxing
  • Snake Pit
  • Space Destroyers
  • Bomb Diffuser
  • Trapper
  • Oiram
  • Java Man
  • Memory
  • Ian Says

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Singular Integral Equations: Boundary Problems of Function Theory and Their Application to Mathematical Physics


N. I. Muskhelishvili “Singular Integral Equations: Boundary Problems of Function Theory and Their Application to Mathematical Physics"
Dover Publications | 2008-05-16 | ISBN: 0486462420 | 464 pages | Djvu | 19,7 Mb

This high-level treatment by a noted mathematician considers one-dimensional singular integral equations involving Cauchy principal values. Intended for graduate students and professionals, its coverage includes such topics as the Hölder condition, Hilbert and Riemann-Hilbert problems, the Dirichlet problem, inversion formulas for arcs, and many other areas. 1992 edition.





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Harvard Business Review May 2008


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Data Structures & Algorithms in Java


Data Structures & Algorithms in Java
ISBN: 9781571690951 | Publisher: Waite Group Press | English | 617 pages | PDF | Sat Jan 3 1998 | 3Mb

By Mitchell Waite , Robert Lafore ot filled with with obtuse mathematics and difficult proofs, MWSS:Data Structures and Algorithms in Java removes the mystique from DS&A. It does this in two ways. First, the text is written in a straightforward style, making it accessible to anyone.

Second, unique new Java demonstration programs, called "Workshop Applets," are provided with the book. These Workshop Applets provide interactive "moving pictures" which the user can control and modify by pressing buttons. The book's text describes specific operations the user can carry out with these Workshop Applets, and the applets then reveal the inner workings of an algorithm or data structure.

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Signal Processing for Wireless Communications

Master the Signal Processing Concepts and Techniques Needed to Design and Operate Any Wireless Communications Network

Signal Processing for Wireless Communications offers communications engineers an application-focused guide to the essential concepts and techniques of wireless signal processing. This comprehensive reference examines the role that key algorithms and standard migration paths play in the design and day-to-day operations of today's state-of-the-art wireless networks.

Written by Dr. Joseph Boccuzzi, a leading signal processing expert with years of product development, research, and teaching experience, this on-target engineering tool takes readers step by step through major wireless topics…modulation theory…wireless multipath channel…modulation detection methods…performance improvement techniques…receiver digital signal processing…3G wideband CDMA…computer simulation estimation techniques…and 3G and beyond. Designed to bring engineers up to speed on the latest breakthroughs in signal processing technology, Signal Processing for Wireless Communications features:

  • Expert coverage of 3G wideband CDMA
  • Discussion of the role OFDM will play in future technologies
  • Complete information on the role of vital signal processing algorithms within the context of wireless applications
  • Discussions of advanced signal processing challenges in the mobile environment
  • Over 500 detailed illustrations

Inside This Hands-On Signal Processing Guide

• Wireless Topics • Modulation Theory • Wireless Multipath Channel • Modulation Detection Techniques • Performance Improvement Techniques • Receiver Digital Signal Processing • 3G Wideband CDMA • Computer Simulation Estimation Techniques • 3G and Beyond

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International Financial Reporting Standards IFRS 2008


IASB- International Accounting Standards “International Financial Reporting Standards IFRS 2008"
International Accounting Standards Board | 2008-03 | ISBN: 1905590547 | 2700 pages | PDF | 12,9 Mb





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Schaums Outline of Principles of Computer Science


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    Learn the essentials of computer science

    Schaum’s Outline of Principles of Computer Science provides a concise overview of the theoretical foundation of computer science. It also includes focused review of object-oriented programming using Java.

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    Scaling Software Agility: Best Practices for Large Enterprises

    Agile development practices, while still controversial in some circles, offer undeniable benefits: faster time to market, better responsiveness to changing customer requirements, and higher quality. However, agile practices have been defined and recommended primarily to small teams. In Scaling Software Agility, Dean Leffingwell describes how agile methods can be applied to enterprise-class development.

    • Part I provides an overview of the most common and effective agile methods.
    • Part II describes seven best practices of agility that natively scale to the enterprise level.
    • Part III describes an additional set of seven organizational capabilities that companies can master to achieve the full benefits of software agility on an enterprise scale.

    This book is invaluable to software developers, testers and QA personnel, managers and team leads, as well as to executives of software organizations whose objective is to increase the quality and productivity of the software development process but who are faced with all the challenges of developing software on an enterprise scale.

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    Ajax The Definitive Guide

    Is Ajax a new technology, or the same old stuff web developers have been using for years? Both, actually. This book demonstrates not only how tried-and-true web standards make Ajax possible, but how these older technologies allow you to give sites a decidedly modern Web 2.0 feel. Ajax: The Definitive Guide explains how to use standards like JavaScript, XML, CSS, and XHTML, along with the XMLHttpRequest object, to build browser-based web applications that function like desktop programs. You get a complete background on what goes into today's web sites and applications, and learn to leverage these tools along with Ajax for advanced browser searching, web services, mashups, and more. You discover how to turn a web browser and web site into a true application, and why developing with Ajax is faster, easier and cheaper. The book also explains: How to connect server-side backend components to user interfaces in the browser Loading and manipulating XML documents, and how to replace XML with JSON Manipulating the Document Object Model (DOM) Designing Ajax interfaces for usability, functionality, visualization, and accessibility Site navigation layout, including issues with Ajax and the browser's back button Adding life to tables & lists, navigation boxes and windows Animation creation, interactive forms, and data validation Search, web services and mash-ups Applying Ajax to business communications, and creating Internet games without plug-ins The advantages of modular coding, ways to optimize Ajax applications, and more This book also provides references to XML and XSLT, popular JavaScript Frameworks, Libraries, and Toolkits, and various Web Service APIs. By offering web developers a muchbroader set of tools and options, Ajax gives developers a new way to create content on the Web, while throwing off the constraints of the past. Ajax: The Definitive Guide describes the contents of this unique toolbox in exhaustive detail, and explains how to get the most out of it.

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    New Electronics April 22 2008

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    New Electronics April 22 2008
    PDF | English | 22 MB

    New Electronics is the UK’s leading trade and technical magazine serving the electronics design community. Published fortnightly, this bright and lively magazine is read avidly by senior designers, technologists and engineering managers throughout the UK.Every issue contains technology news plus technical articles and new product information divided into Technology Sections. The Technology Sections allow busy designers to turn quickly to the areas of most interest to them. The fortnightly frequency ensures we keep readers up to date with the latest devices and design techniques. The colourful design allows us to present technical information in an efficient, easy to read format.

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    Handbook of C-H Transformations: Applications in Organic Synthesis


    Gerald Dyker “Handbook of C-H Transformations: Applications in Organic Synthesis"
    Wiley-VCH | 2005-12-06 | ISBN: 3527310746 | 688 pages | PDF | 4,4 Mb

    Here, the whole range of the functionalization of CH-bonds is presented for the first time in one handbook, with the focus throughout on topicality and practicability. Topics span modern catalysts for Friedel-Crafts type reactions to transition metal catalysts for the oxofunctionalization, via new methods for radicalic halogenation to domino processes by catalytic ortho metalation.
    Renowned for his research as well as for his excellent articles and reviews, Gerald Dyker provides in these two volumes reliable and typical experimental procedures, thus lending the book great practical value.





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    RHCE Red Hat Certified Engineer Linux Study Guide (Exam RH302)
    848 pages | McGraw-Hill Osborne Media; 5 edition | June 21, 2007 | 0072264543 | 10 Mb

    The Best Fully Integrated Study System Available

    With hundreds of practice questions and hands-on exercises, RHCE Red Hat Certified Engineer Linux Study Guide, Fifth Edition covers what you need to know--and shows you how to prepare--for this challenging exam.
    100% complete coverage of all objectives for exam RH302
    Exam Readiness Checklist at the front of the book--you're ready for the exam when all objectives on the list are checked off
    Inside the Exam sections in every chapter highlight key exam topics covered
    Real-world exercises modeled after hands-on exam scenarios
    Two complete lab-based exams simulate the format, tone, topics, and difficulty of the real exam
    Bonus content (available for download) includes installation screen review, basic instructions for using VMware and Xen as testbeds, and paper and pencil versions of the lab exams

    Covers all RH302 exam topics, including:
    Hardware installation and configuration
    The boot process
    Linux filesystem administration
    Package management and Kickstart
    User and group administration
    System administration tools
    Kernel services and configuration
    Apache and Squid
    Network file sharing services (NFS, FTP, and Samba)
    Domain Name System (DNS)
    E-mail (servers and clients)
    Extended Internet Services Daemon (xinetd), the Secure package, and DHCP
    The X Window System
    Firewalls, SELinux, and troubleshooting



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    Build Your Own Website The Right Way Using HTML & CSS


    Build Your Own Website The Right Way Using HTML & CSS
    488 pages | SitePoint | May 2, 2006 | ISBN: 9780975240298 | 20 Mb

    Build Your Own Website The Right Way Using HTML & CSS teaches web development from scratch, without assuming any previous knowledge of HTML, CSS or web development techniques. This book introduces you to HTML and CSS as you follow along with the author, step-by-step, to build a fully functional web site from the ground up.

    However, unlike countless other "learn web design" books, this title concentrates on modern, best-practice techniques from the very beginning, which means you'll get it right the first time. The web sites you'll build will:
    Look good on a PC, Mac or Linux computer
    Render correctly whether your visitors are using Internet Explorer, Firefox, Opera, or Safari
    Use web standards so your sites will be fast loading and easy to maintain
    Be accessible to disabled users who use screenreaders to browse the Web

    By the end of the book, you'll be equipped with enough knowledge to set out on your first projects as a professional web developer, or you can simply use the knowledge you've gained to create attractive, functional, usable and accessible sites for personal use.


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    Access 2007 All-in-One Desk Reference For Dummies


    Access 2007 All-in-One Desk Reference For Dummies
    768 pages | For Dummies | December 26, 2006 | ISBN-10: 0470036494 | 11 Mb

    * Updated to cover all the latest features and capabilities of Access 2007, this resource provides new and inexperienced Access users with nine task-oriented minibooks that cover beginning to advanced-level material
    * Each minibook covers a specific aspect of Access, such as database design, tables, queries, forms, reports, and macros
    * Shows how to accomplish specific tasks such as database housekeeping, security data, and using Access with the Web
    * Access is the world's leading desktop database solution and is used by millions of people to store, organize, view, analyze, and share data, as well as to build powerful, custom database solutions that integrate with the Web and enterprise data sources




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    Programming Language Pragmatics


    Programming Language Pragmatics
    856 pages | Morgan Kaufmann Publishers | October 1999 | ISBN: 1558605789 | 17 Mb

    As a textbook suitable for the classroom or self-study, Michael Scott's Programming Language Pragmatics provides a worthy tour of the theory and practice of how programming languages are run on today's computers. Clearly organized and filled with a wide-ranging perspective on over 40 different languages, this book will be appreciated for its depth and breadth of coverage on an essential topic in computer science.

    With references to dozens of programming languages, from Ada to Turing and everything in between (including C, C++, Java, and Perl), this book is a truly in-depth guide to how code is compiled (or interpreted) and executed on computer hardware. Early chapters tend to be slightly more theoretical (with coverage of regular expressions and context-free grammars) and will be most valuable to the computer science student, but much of this book is accessible to anyone seeking to widen their knowledge (especially since recent standards surrounding XML make use of some of the same vocabulary presented here).

    The book has a comprehensive discussion of compilation and linking, as well as how data types are implemented in memory. Sections on functional and logical programming (illustrated with Scheme and Prolog, which are often used in AI research) can expand your understanding of how programming languages work. Final sections on the advantages--and complexities--of concurrent processing, plus a nice treatment of code optimization techniques, round out the text here. Each chapter provides numerous exercises, so you can try out the ideas on your own.

    Students will benefit from the practical examples here, drawn from a wide range of languages. If you are a self-taught developer, the very approachable tutorial can give you perspective on the formal definitions of many computer languages, which can help you master new ones more effectively.


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    A Framework for Web Science


    Tim Berners-Lee, Wendy Hall, James, A Hendler “A Framework for Web Science"
    Now Publishers Inc | 2006-09-15 | ISBN: 1933019336 | 148 pages | PDF | 1,3 Mb

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    Algorithms: Design Techniques and Analysis


    M. H. Alsuwaiyel “Algorithms: Design Techniques and Analysis"
    World Scientific Publishing Company | 1998-11 | ISBN: 9810237405 | 430 pages | Djvu | 24,2 Mb

    RapidShare link: http://rapidshare.com/files/113636738/algorithms_design_techniques.djvu


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    Photonic Glasses


    Fuxi Gan , Lei Xu " Photonic Glasses "
    World Scientific Publishing Company | 2006 | ISBN: 9812568204 | 460 pages | PDF | 19,78 Mb


    Photonics is a systematic science dealing with the photon generation and detection, as well as stimulated emission, photon frequency conversion and polarization change. The invention of laser in the middle of the last
    century was a great event for the development of photonics, in which photons are performed as the information and energy carriers. The photonics has been popularized recently, and indicates its rapidly
    escalating importance in the future. The exploration of new photonic materials, including photonic glasses, is a key issue for advance photonic
    devices.

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    Sams Teach Yourself Visual Basic 2005 in 24 Hours, Complete Starter Kit


    James Foxall “Sams Teach Yourself Visual Basic 2005 in 24 Hours, Complete Starter Kit"
    Sams | 2006-04-06 | ISBN: 0672327392 | 552 pages | PDF | 7,4 Mb

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